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	<title>Comments on: What the Hell Happened to November?</title>
	<atom:link href="http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/feed/" rel="self" type="application/rss+xml" />
	<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/</link>
	<description>because technology is just another ecosystem</description>
	<pubDate>Fri, 05 Dec 2008 17:36:52 +0000</pubDate>
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		<title>By: sogrady</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3567</link>
		<dc:creator>sogrady</dc:creator>
		<pubDate>Tue, 05 Dec 2006 17:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3567</guid>
		<description>Danno: i think that a large part of this problem is that 3D is still in its infancy. when 2D user interfaces were introduced, lots of folks looked down on them, believing that they could navigate via command line faster - which was true. but as 2D interfaces evolved over the years, they did become a superior interface for the majority of users. i think we'll see the same in 3D, after UI designers begin to finally grasp the implications of the technology.

Alex: thx, i'd just run across that. still, seems weird that S3 doesn't support that out of the box. 

Andy: "Do I expect Linden Lab to hold ownership of the platform forever? Not hardly, clearly at some point either Second Life will be openned up or surpassed by an open system." 

agreed. for Linden Labs' sake, i hope they open it up sooner rather than later, because it seems important that a "world" that's going to have actual economies needs to be controlled not by a vendor. 

Anthony: "Much as you hear people complain about media DRM by saying, “I bought it, I should be able to do what I want with it,” you will have people paying a company (perhaps for “service” rather than bits) and receiving a product that at least has the specter of curtailing what they may or may not do with it."

but that's just it, to me. many of the GPL advocates - think MySQL - are perfectly happy to issue corporations licenses that let them do as they will - it just costs them extra. they have a choice, but so far fear of the GPL is still the overwhelming problem. 

Dan: "And the fact that you have to spend time thinking about Freedom means you have less time to think about the other stuff, which means that (all other things being equal) the software is Not As Good just because it’s GPLed." 

with all due respect, i strongly disagree. i don't think that the license choice has much impact at all on the quality of the code delivered. it matters if the code is developed as open source, yes, but the license? not so much, IMO. i don't think, as an example, that Linux, or MySQL or - for that matter - Java - are lesser pieces of code b/c they chose the GPL license. far from it. 

Jason: gotcha, thx for the response. might be useful to have that in an FAQ on the site, b/c i doubt i'm the only one to ask that question.</description>
		<content:encoded><![CDATA[<p>Danno: i think that a large part of this problem is that 3D is still in its infancy. when 2D user interfaces were introduced, lots of folks looked down on them, believing that they could navigate via command line faster - which was true. but as 2D interfaces evolved over the years, they did become a superior interface for the majority of users. i think we&#8217;ll see the same in 3D, after UI designers begin to finally grasp the implications of the technology.</p>
<p>Alex: thx, i&#8217;d just run across that. still, seems weird that S3 doesn&#8217;t support that out of the box. </p>
<p>Andy: &#8220;Do I expect Linden Lab to hold ownership of the platform forever? Not hardly, clearly at some point either Second Life will be openned up or surpassed by an open system.&#8221; </p>
<p>agreed. for Linden Labs&#8217; sake, i hope they open it up sooner rather than later, because it seems important that a &#8220;world&#8221; that&#8217;s going to have actual economies needs to be controlled not by a vendor. </p>
<p>Anthony: &#8220;Much as you hear people complain about media DRM by saying, “I bought it, I should be able to do what I want with it,” you will have people paying a company (perhaps for “service” rather than bits) and receiving a product that at least has the specter of curtailing what they may or may not do with it.&#8221;</p>
<p>but that&#8217;s just it, to me. many of the GPL advocates - think MySQL - are perfectly happy to issue corporations licenses that let them do as they will - it just costs them extra. they have a choice, but so far fear of the GPL is still the overwhelming problem. </p>
<p>Dan: &#8220;And the fact that you have to spend time thinking about Freedom means you have less time to think about the other stuff, which means that (all other things being equal) the software is Not As Good just because it’s GPLed.&#8221; </p>
<p>with all due respect, i strongly disagree. i don&#8217;t think that the license choice has much impact at all on the quality of the code delivered. it matters if the code is developed as open source, yes, but the license? not so much, IMO. i don&#8217;t think, as an example, that Linux, or MySQL or - for that matter - Java - are lesser pieces of code b/c they chose the GPL license. far from it. </p>
<p>Jason: gotcha, thx for the response. might be useful to have that in an FAQ on the site, b/c i doubt i&#8217;m the only one to ask that question.</p>
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		<title>By: Jason Hoffman</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3560</link>
		<dc:creator>Jason Hoffman</dc:creator>
		<pubDate>Tue, 05 Dec 2006 02:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3560</guid>
		<description>Bingodisk wasn't geared towards it because we've already had an SSH/rsync-only backup product called Strongspace (http://strongspace.com/) that's now included with all hosting plans. Bingodisk is about dropping a file in place and serving it up.</description>
		<content:encoded><![CDATA[<p>Bingodisk wasn&#8217;t geared towards it because we&#8217;ve already had an SSH/rsync-only backup product called Strongspace (http://strongspace.com/) that&#8217;s now included with all hosting plans. Bingodisk is about dropping a file in place and serving it up.</p>
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		<title>By: Dan Davies Brackett</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3555</link>
		<dc:creator>Dan Davies Brackett</dc:creator>
		<pubDate>Mon, 04 Dec 2006 20:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3555</guid>
		<description>When you GPL software, you have to think about Freedom in addition to all the other things you were worrying about before -- like Quality and Timeliness and so on.  And the fact that you have to spend time thinking about Freedom means you have less time to think about the other stuff, which means that (all other things being equal) the software is Not As Good just because it's GPLed.

Also, RMS's zealotry frightens and confuses me and if I can avoid dealing with him and his pack of zealots, I do.</description>
		<content:encoded><![CDATA[<p>When you GPL software, you have to think about Freedom in addition to all the other things you were worrying about before &#8212; like Quality and Timeliness and so on.  And the fact that you have to spend time thinking about Freedom means you have less time to think about the other stuff, which means that (all other things being equal) the software is Not As Good just because it&#8217;s GPLed.</p>
<p>Also, RMS&#8217;s zealotry frightens and confuses me and if I can avoid dealing with him and his pack of zealots, I do.</p>
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		<title>By: Anthony Cowley</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3554</link>
		<dc:creator>Anthony Cowley</dc:creator>
		<pubDate>Mon, 04 Dec 2006 17:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3554</guid>
		<description>Second Life doesn't really appeal to me, but I do appreciate that it does add something to IRC. Sure, there's a lot of chat involved, but the ability to create objects and scripts that others can see and, hopefully, appreciate in some way has been taken to a new level with SL. The libsecondlife project also may represent the future of integration between SL and other elements on the web.

As for the GPL, it still maintains a special (dark) place in (some) people's hearts because it's defining quality is a stipulation that specifies what you, the user, may or may not do with the software. Much as you hear people complain about media DRM by saying, "I bought it, I should be able to do what I want with it," you will have people paying a company (perhaps for "service" rather than bits) and receiving a product that at least has the specter of curtailing what they may or may not do with it. I think the mindset ends up following along an analogy similar to one of buying any other tool: If I could buy a dual-licensed screwdriver, where one of the licenses stipulates that I can't use the tool to build a doghouse, or a screwdriver whose license has no bearing on what I do with it, I'll take the latter -- other qualities being equal -- just to avoid the chance that I run afoul of that overly-restrictive license on the former. Why add any extra worry to the transaction?</description>
		<content:encoded><![CDATA[<p>Second Life doesn&#8217;t really appeal to me, but I do appreciate that it does add something to IRC. Sure, there&#8217;s a lot of chat involved, but the ability to create objects and scripts that others can see and, hopefully, appreciate in some way has been taken to a new level with SL. The libsecondlife project also may represent the future of integration between SL and other elements on the web.</p>
<p>As for the GPL, it still maintains a special (dark) place in (some) people&#8217;s hearts because it&#8217;s defining quality is a stipulation that specifies what you, the user, may or may not do with the software. Much as you hear people complain about media DRM by saying, &#8220;I bought it, I should be able to do what I want with it,&#8221; you will have people paying a company (perhaps for &#8220;service&#8221; rather than bits) and receiving a product that at least has the specter of curtailing what they may or may not do with it. I think the mindset ends up following along an analogy similar to one of buying any other tool: If I could buy a dual-licensed screwdriver, where one of the licenses stipulates that I can&#8217;t use the tool to build a doghouse, or a screwdriver whose license has no bearing on what I do with it, I&#8217;ll take the latter &#8212; other qualities being equal &#8212; just to avoid the chance that I run afoul of that overly-restrictive license on the former. Why add any extra worry to the transaction?</p>
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		<title>By: Andy</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3553</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Mon, 04 Dec 2006 17:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3553</guid>
		<description>Alex, I think you're right on about the benefits of using Second Life to display and collaborate on information from real life.  It's one of the targets of my work there and shown in projects such as &lt;a href="http://www.tropolism.com/2006/04/landing_lights_park_borough_of.php"&gt;Landing Lights Park&lt;/a&gt; it's also something that wise companies are leveraging even in their advertising such as &lt;a href="http://www.dell.com/content/topics/global.aspx/corp/conversations/en/2006_11_14?c=us&#38;l=en&#38;s=corp"&gt;Dell's walkthrough computer&lt;/a&gt;.  

My first response to your SL vs Prodigy comment was, "well yeah, it is pretty much the same," I was a Prodigy user back in the day and to my recollection it does seem rather similar, a centralized company pushing forward, offering an online experience that includes more interface complexity than has emerged from the community to date.  But, then I did a quick read-down of Prodigy in the Wikipedia and noticed a few other differences:

1.  Linden Lab has seen Prodigy and AOL run their course and further has seen the legal and societal treatment of them.
2.  Prodigy set out to be a service providing and arranging content for users as well as heavily moderating it.  Second Life is a platform with slim to no moderation.
3.  Prodigy and most of the rest of the internet is a one-way channel, users cannot create by default if at all.  I don't know how even companies got their content into Prodigy, but in SecondLife most users have created some small portion of content and many users have some content of their own "on display" through a land rental or purchase.

Do I expect Linden Lab to hold ownership of the platform forever?  Not hardly, clearly at some point either Second Life will be openned up or surpassed by an open system.  How long will that be and will Second Life attach it's virtual space to that system or die behind it's garden walls?  We'll have to see.</description>
		<content:encoded><![CDATA[<p>Alex, I think you&#8217;re right on about the benefits of using Second Life to display and collaborate on information from real life.  It&#8217;s one of the targets of my work there and shown in projects such as <a href="http://www.tropolism.com/2006/04/landing_lights_park_borough_of.php">Landing Lights Park</a> it&#8217;s also something that wise companies are leveraging even in their advertising such as <a href="http://www.dell.com/content/topics/global.aspx/corp/conversations/en/2006_11_14?c=us&amp;l=en&amp;s=corp">Dell&#8217;s walkthrough computer</a>.  </p>
<p>My first response to your SL vs Prodigy comment was, &#8220;well yeah, it is pretty much the same,&#8221; I was a Prodigy user back in the day and to my recollection it does seem rather similar, a centralized company pushing forward, offering an online experience that includes more interface complexity than has emerged from the community to date.  But, then I did a quick read-down of Prodigy in the Wikipedia and noticed a few other differences:</p>
<p>1.  Linden Lab has seen Prodigy and AOL run their course and further has seen the legal and societal treatment of them.<br />
2.  Prodigy set out to be a service providing and arranging content for users as well as heavily moderating it.  Second Life is a platform with slim to no moderation.<br />
3.  Prodigy and most of the rest of the internet is a one-way channel, users cannot create by default if at all.  I don&#8217;t know how even companies got their content into Prodigy, but in SecondLife most users have created some small portion of content and many users have some content of their own &#8220;on display&#8221; through a land rental or purchase.</p>
<p>Do I expect Linden Lab to hold ownership of the platform forever?  Not hardly, clearly at some point either Second Life will be openned up or surpassed by an open system.  How long will that be and will Second Life attach it&#8217;s virtual space to that system or die behind it&#8217;s garden walls?  We&#8217;ll have to see.</p>
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		<title>By: Alex</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3545</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 04 Dec 2006 06:40:30 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3545</guid>
		<description>Check out &lt;a href="http://jungledisk.com/faq.shtml"&gt;JungleDisk&lt;/a&gt;:

&lt;blockquote&gt;Can I use rsync with Jungle Disk?

Yes! We recommend using the --inplace and --size-only flags to ensure proper operation.&lt;/blockquote&gt;

Bingo.</description>
		<content:encoded><![CDATA[<p>Check out <a href="http://jungledisk.com/faq.shtml">JungleDisk</a>:</p>
<blockquote><p>Can I use rsync with Jungle Disk?</p>
<p>Yes! We recommend using the &#8211;inplace and &#8211;size-only flags to ensure proper operation.</p></blockquote>
<p>Bingo.</p>
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		<title>By: Danno</title>
		<link>http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3544</link>
		<dc:creator>Danno</dc:creator>
		<pubDate>Mon, 04 Dec 2006 04:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://redmonk.com/sogrady/2006/12/03/what-the-hell-happened-to-november/#comment-3544</guid>
		<description>The thing, I think about Second Life that's bothersome (well, to me at least) is that 3d doesn't add any value.

Now, I mean, if there were tools to create 3D representations of information that could not easily be shown in 2d, and Second Life was a tool to collaborate on those representations, I could see the benefit.

But as it is, it represents an otherspace without a compelling reason for me to exist in it.

Sure it's amusing to go in and fly around and yak with people, but so is yaking on IRC.

It's like the UI enhancements that are going on with Linux right now.  Yeah, sure eyecandy, but how is it actually helping me manage information?

As it is, Second Life's only real benefit (outside of simple novelty) is to advertisers as another space to carpet with marketing.

I don't think embodiment adds significantly to the online experience either.</description>
		<content:encoded><![CDATA[<p>The thing, I think about Second Life that&#8217;s bothersome (well, to me at least) is that 3d doesn&#8217;t add any value.</p>
<p>Now, I mean, if there were tools to create 3D representations of information that could not easily be shown in 2d, and Second Life was a tool to collaborate on those representations, I could see the benefit.</p>
<p>But as it is, it represents an otherspace without a compelling reason for me to exist in it.</p>
<p>Sure it&#8217;s amusing to go in and fly around and yak with people, but so is yaking on IRC.</p>
<p>It&#8217;s like the UI enhancements that are going on with Linux right now.  Yeah, sure eyecandy, but how is it actually helping me manage information?</p>
<p>As it is, Second Life&#8217;s only real benefit (outside of simple novelty) is to advertisers as another space to carpet with marketing.</p>
<p>I don&#8217;t think embodiment adds significantly to the online experience either.</p>
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